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OpenGLFont.h
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2001-03-19
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54 lines
////////////////////////////////////////////////////////////////////
// OpenGLFont - A OpenGL-DIGITAL-RAINBOWS EXTENSION FOR FONT SUPPORT
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_OPENGLFONT_H__9506C5C2_415D_11D4_9493_83061F1FAC44__INCLUDED_)
#define AFX_OPENGLFONT_H__9506C5C2_415D_11D4_9493_83061F1FAC44__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include <TCHAR.h>
#ifdef _WINDOWS_
#include "windows.h"
#else
#include "afxwin.h"
#endif
#include <gl\gl.h> // OpenGL
#include <gl\glu.h> // GLU library
#include "GFFileSystem.h"
class OpenGLFont
{
// PUBLIC
public:
void FunPrint(LPCTSTR text, short x, short y);
void Print(LPCTSTR text, short x, short y); // Print a String / Int / Float
void Print(int fig, short x, short y);
void Print(float fig, short x, short y);
void ColorPrint(LPCTSTR text, short x, short y, COLORREF col, float alpha); // Print colored Text
void ColorPrint(float fig, short x, short y, COLORREF col, float alpha);
void ColorPrint(int fig, short x, short y, COLORREF col, float alpha);
void SetScreenWidth(GLshort s) {this->ScreenX=s;} // Set Screen X Size for linebreak
bool Init(LPCTSTR szFileName, int screenx=800); // Create & Load Font
OpenGLFont();
virtual ~OpenGLFont(); // Destruct
// PRIVATE
protected:
bool LoadBMPTexture(LPCTSTR szFileName, COLORREF colorkey); // Intern
GLshort SizeX;
GLshort SizeY;
GLshort ScreenX;
GLuint Texture[128];
};
#endif // !defined(AFX_OPENGLFONT_H__9506C5C2_415D_11D4_9493_83061F1FAC44__INCLUDED_)